ᴍɪɴᴇᴄʀᴀꜰᴛʀᴇꜱᴏᴜʀᴄᴇꜱ

Arc

Modrinth

An attempt at a mostly realistic shader that maintains decent performance; for Minecraft Java.

1M downloads631 followersUpdated 3y ago

0.15.2 · MC 1.19.4 · Iris, Optifine

View on Modrinth

Files

  • 0.15.2

    beta

    Arc_v0.15.2

    1.19.41.19.31.19.21.19.1+12irisoptifine

    2023-03-01 · 1M downloads

    Arc_v0.15.2.zip · 13 MB

Files are delivered unmodified from Modrinth's servers and verified against the SHA-512 hash published by the project. The project's license applies to every file; check it before redistributing.

Gallery

Colored LightingDynamic LightingVolumetric Fog/Lighting+PhysicsMod snow+PhysicsMod ocean

About

A shader for Iris & Optifine that aims to providing realistic visuals with very minimal performance loss. Almost every effect/feature can be fine-tuned for the ideal balance between performance and quality. This project is still in beta but will be reaching initial release very soon!  

Features

  • HDR
  • Full PBR support
  • Dynamic, direct, colored block lighting
  • Volumetric fog/lighting
  • Automatic exposure
  • Screen-space reflections
  • Water waves & refraction
  • Supports distorted and cascaded shadow mapping.
  • Depth-of-Field
  • Bloom

Also contains special support for PhysicsMod ocean waves & snow!

Resource Packs

Supports LabPBR and OldPBR texture formats; The default setting for materials is "vanilla", which hard-codes a limited set of PBR material values for the original Minecraft textures.

The recommended resource pack is Patrix; when used make sure to set the shader setting for Material Format to "Patrix", as it uses a special combination of OldPBR and LabPBR formats.

Compatibility & Support

For best results use Iris 1.6 or later; however most features should work with Optifine or Oculus. If you have any suggestions or requests, you can reach out to me on the ShaderLabs Discord.