
Spell Engine
Modrinth🪄 Data driven magic library
1.10.10+1.20.1-fabric · MC 1.20.1 · Fabric
Files
1.10.10+1.20.1-fabric
release1.10.10+1.20.1
1.20.1fabric2026-10-03 · 22.2K downloads
spell_engine-fabric-1.10.10+1.20.1.jar · 4.5 MB
1.10.10+1.20.1-forge
release1.10.10+1.20.1
1.20.1forgeneoforge2026-10-03 · 23.9K downloads
spell_engine-forge-1.10.10+1.20.1.jar · 5.1 MB
1.10.9+26.3-fabric
release1.10.9+26.3
26.3fabric2026-09-29 · 57.3K downloads
spell_engine-fabric-1.10.9+26.3.jar · 4.5 MB
1.10.9+26.3-neoforge
release1.10.9+26.3
26.3neoforge2026-09-29 · 4.9K downloads
spell_engine-neoforge-1.10.9+26.3.jar · 4.5 MB
1.10.9+26.2-fabric
release1.10.9+26.2
26.2fabric2026-09-29 · 16.9K downloads
spell_engine-fabric-1.10.9+26.2.jar · 4.5 MB
1.10.9+26.2-neoforge
release1.10.9+26.2
26.2neoforge2026-09-29 · 1.8K downloads
spell_engine-neoforge-1.10.9+26.2.jar · 4.5 MB
1.10.9+26.1.2-neoforge
release1.10.9+26.1.2
26.1.226.1.126.1neoforge2026-09-29 · 2.6K downloads
spell_engine-neoforge-1.10.9+26.1.2.jar · 4.5 MB
1.10.9+26.1.2-fabric
release1.10.9+26.1.2
26.1.226.1.126.1fabric2026-09-29 · 6.2K downloads
spell_engine-fabric-1.10.9+26.1.2.jar · 4.5 MB
1.10.9+1.21.1-neoforge
release1.10.9+1.21.1
1.21.11.21neoforge2026-09-29 · 43.7K downloads
spell_engine-neoforge-1.10.9+1.21.1.jar · 4.4 MB
1.10.9.004+26.3-fabric
release1.10.9.004+26.3
26.3fabric2026-09-29 · 170 downloads
spell_engine-fabric-1.10.9.004+26.3.jar · 4.5 MB
1.10.9.003+26.2-fabric
release1.10.9.003+26.2
26.2fabric2026-09-29 · 146 downloads
spell_engine-fabric-1.10.9.003+26.2.jar · 4.5 MB
1.10.9.002+26.1.2-neoforge
release1.10.9.002+26.1.2
26.1.226.1.126.1neoforge2026-09-29 · 33 downloads
spell_engine-neoforge-1.10.9.002+26.1.2.jar · 4.5 MB
1.10.9.002+26.1.2-fabric
release1.10.9.002+26.1.2
26.1.226.1.126.1fabric2026-09-29 · 55 downloads
spell_engine-fabric-1.10.9.002+26.1.2.jar · 4.5 MB
1.10.9+1.21.1-fabric
release1.10.9+1.21.1
1.21.11.21fabric2026-09-29 · 31.8K downloads
spell_engine-fabric-1.10.9+1.21.1.jar · 4.5 MB
1.10.9+1.20.1-forge
release1.10.9+1.20.1
1.20.1forgeneoforge2026-09-28 · 3K downloads
spell_engine-forge-1.10.9+1.20.1.jar · 5.1 MB
1.10.9+1.20.1-fabric
release1.10.9+1.20.1
1.20.1fabric2026-09-28 · 2.9K downloads
spell_engine-fabric-1.10.9+1.20.1.jar · 4.5 MB
1.10.8+1.20.1-forge
release1.10.8+1.20.1
1.20.1forgeneoforge2026-09-28 · 104 downloads
spell_engine-forge-1.10.8+1.20.1.jar · 5.1 MB
1.10.8+1.20.1-fabric
release1.10.8+1.20.1
1.20.1fabric2026-09-28 · 127 downloads
spell_engine-fabric-1.10.8+1.20.1.jar · 4.5 MB
1.10.8+1.21.1-fabric
release1.10.8+1.21.1
1.21.11.21fabric2026-09-26 · 2.4K downloads
spell_engine-fabric-1.10.8+1.21.1.jar · 4.5 MB
1.10.8+1.21.1-neoforge
release1.10.8+1.21.1
1.21.11.21neoforge2026-09-26 · 2.9K downloads
spell_engine-neoforge-1.10.8+1.21.1.jar · 4.4 MB
Files are delivered unmodified from Modrinth's servers and verified against the SHA-512 hash published by the project. The project's license applies to every file; check it before redistributing.
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About
SpellEngine is library mod (also known as an API) that lets developers create magic spells using, providing players with a complete spell-casting system including spell books, visual effects, and weapon integration.
📦 Installation
🎁 Installation via Modrinth app is strongly recommended, to automatically resolve all required mods.
Required
Additionally on Fabric:
- Fabric API
- slot mod: Trinkets
Additionally on NeoForge:
- slot mod: Curios API
⭐️ Content made with Spell Engine
🤝 Made by partners
📦 Built-in content
🗡️ Weapon skills 🪓

Explore a variety of melee attack skills, each of them designed for a specific weapon type, with unique features:
- detailed collision detection
- momentum and sliding
- fancy animations
RPG Series content mods come with these skills assigned by default.
Automatically assigned to third-party and vanilla weapons, based on item id or item tag membership. (Config file: config/spell_engine/weapon_fallback.json)
🪄️ API Features
Data driven API
- 🗡️ Spells can be assigned to any weapon (data driven with automatic weapon compatibility)
- 🔮 Spells deal damage based on Spell Power entity attributes
- ✍️ Spells defined in JSON format with hot-reloading and network synchronization
- 📦 Spell Container System with proxy mode, equipment slots, and dynamic spell resolution
- 🔄 Universal pattern matching for tags, regex, and exact matches across all spell properties
- 🛠️ Programmatic spell generation with SpellBuilder and SpellGenerator for mod developers
- ⚙️ Spells have a comprehensive set of mechanical behaviours:
- Spell Types: Active (casted), Passive (triggered), Modifier (spell-modifying)
- Cast Modes: Instant, charged, channeled, with configurable haste effects
- Trigger System: 14+ trigger types (melee, arrow, spell, damage, evasion, roll, etc.) with conditional logic
- Targeting: Aim, Beam, Area, Caster, None, FromTrigger - with caps, conditions, and health-based limits
- Delivery: Direct, Projectile, Meteor, Cloud, ShootArrow, StashEffect, Custom - with delays and multi-placement
- Projectile Features: Homing, ricochet, bounce, pierce, chain reactions, divergence, custom hitboxes
- Impact Actions: Damage, Heal, StatusEffect, Fire, Teleport, Spawn, Cooldown, Aggro, Custom
- Conditional Logic: Target modifiers, impact filters, chance-based execution, entity type conditions
- Cost System: Exhaust, items/runes, cooldowns, durability, status effect consumption, with batching
- Equipment Sets: Set bonuses providing spells, attributes, and special abilities
Fancy audio and visuals
- 🔈 Advanced sound system: casting start/loop, release, impact, travel sounds with randomization
- ✨ Sophisticated particle system with shapes, entity following, scaling, and custom magical particles
- 🎨 Custom Item/Block models for projectiles, status effects, and spell clouds with BlockBench support
- 🤸 Player animations at all spell stages with pitch control and ranged weapon animation support
- 💡 Dynamic lighting integration (LambDynamicLights) for magical illumination
- 🌈 Customizable beam rendering with colors, textures, width, and flow effects
- 📍 Area effect visualization with ground indicators and range-scaled particles
In game features
- 🔧 Spell selection and casting visible on HUD (fully player configurable)
- 😌 QoL features: automatic spell cast release, client prediction, smart targeting
- ⛓️ Spell Binding Table for adding spells to weapons and creating spell books
- 📜 Spell Scroll system with creative tab generation and dungeon loot integration
- 🎒 Equipment integration: Spell books, trinket slots (Trinkets/Accessories), automatic weapon detection
- ⚡ Spell Infinity enchantment with configurable item tag support
- 🎮 Commands:
/spell_cooldownsfor server administration and debugging - 💰 Advanced loot system with
spell_bind_randomlyfunction for dynamic spell assignment
Developer & Mod Integration
- 🔌 Extensive mod compatibility: Better Combat, Combat Roll, FTB Teams, Shoulder Surfing, and more
- 📊 Comprehensive event system for spell casting, healing, and projectile lifecycle
- 🏗️ Custom handler registration for delivery methods and impact actions
- 🎯 Entity predicate system for complex targeting conditions
- 🔧 Performance optimizations: batching, scheduling, client-side prediction
- 📝 Data generation framework for programmatic spell creation and validation
- 🌐 Multi-platform support (Fabric & NeoForge) with unified API



















