ᴍɪɴᴇᴄʀᴀꜰᴛʀᴇꜱᴏᴜʀᴄᴇꜱ

SSRE Shader

Modrinth

A balanced, cold-toned tropical shader offering vibrant color and semi realistic enviroment with great fps.

2.9K downloads4 followersUpdated 6mo ago

0.3 · MC 26.1.2 · Iris

View on Modrinth

Files

  • 0.3

    alpha

    Scripty Shader Recoded Edition 0.3

    26.1.226.1.126.11.21.11+18iris

    2026-05-04 · 2.5K downloads

    Ssre-RC-0.3.zip · 61 KB

  • 0.2

    alpha

    Scripty Shader Recoded Edition 0.2

    26.1.226.1.126.11.21.11+18iris

    2026-04-28 · 298 downloads

    Ssre-RC-0.2.zip · 57 KB

  • 0.1

    alpha

    Scripty Shader Recoded Edition 0.1

    26.1.226.1.126.11.21.11+18iris

    2026-04-21 · 70 downloads

    Ssre-RC-0.1.zip · 22 KB

  • 0.0

    alpha

    Scripty Shader Recoded Edition 0.0

    26.1.226.1.126.11.21.11+18iris

    2026-04-21 · 39 downloads

    Ssre-RC-0.0.zip · 47 KB

Files are delivered unmodified from Modrinth's servers and verified against the SHA-512 hash published by the project. The project's license applies to every file; check it before redistributing.

Gallery

Tested on Virgl renderer (mobile)BambooSUNSET

About

SSRE

Scripty Shader: Re-coded Edition (SSRE)

Balanced performance and visuals for low-end devices.


💥 Key Features

Terrains

  • Half Lambert & Dot Shading [T] [D]
  • Cloud Shadows [T] [H] - Procedural Stars [T] [L] (currently unavailble)
  • Enchanced water with sun specular [L]
  • Selectable water type [C] [D]
  • Selectable fog type [C] [D]

Post Processings

  • Grain [T] [L]
  • Dithering [T] [L]
  • Bloom (5 taps cross blur) [T] [H]
  • Sun glow with 0 performance impact [T] [L]

[T] Toggleble in shaderpack setting.

[C] Choosable/Selectable in shaderpack setting.

[L] Low impact.

[M] Medium impact.

[H] High impact.

[D] Depend on your ajustments.


🌄 Performance-to-Visual Balance

SSRE is optimized by:

  • Using cheap functions, logic & calculation: Avoids harmful calculation techniques like heavy if-statements, complex loops, and high-sample composites.
  • FPS: Experience smooth gameplay without sacrificing the shaders signature vibrant color cycles.

🛠️ Hardware Compatibility

You can confidently run this shader across a wide variety of hardware with following requirements:

PlatformsGL versionA Must
AndroidGLES 3.2+1.1+ Vulkan
PCOpenGl 2.1+AMD graphics cards and up (Low end - High end)

Tested devices list

  • Samsung a06 (work) MediaTek Helio G85

  • Samsung A10 (failed to run) Exynos 7884

  • PC (Window) (work) Intel Core i5 10400

Example comparison for androids. (Based on tested devices)

FeatureSamsung Galaxy A10 (2019)Samsung Galaxy A06 (2024)Status
GPUMali-G71 MP2Mali-G52 MC2A10 Incompatible / A06 Compatible
ArchitectureBifrost (1st Gen)Bifrost (2nd Gen)A10 Incompatible / A06 Compatible
Vulkan VersionVulkan 1.0 / 1.1Vulkan 1.1+A10 Incompatible / A06 Compatible
Android OSAndroid 9 (Upgradable to 11)Android 14A10 Incompatible / A06 Compatible

☕ Platforms Compatibility

Current compatibility status.

PlatformsDriverStatus
Every PcAny✓ Full Support
Pojav/Zalith & Other Mobile Launcher /w Iris & SodiumZink✓ Full Support
Pojav/Zalith & Other Mobile Launcher /w Iris & SodiumVirgl✓ Stable
Pojav/Zalith & Other Mobile Launcher /w Iris & SodiumMobileGlues✓ WIP/Testing RC0.1

📌Future plans

  • Distant Horizon support
  • Improvement on water (in progress)
  • Improve the look, feels and atmosphere of shader. (Always will)
  • Dimensions shader.
  • Biome specific atmosphere.

📈 Project Status

[I] In progress [R] Ready but did not release yet [B] Im on the break [D] Done (Released)

[T] Temporary discontinued

Spoiler

Notes

  • More customizable

Progress - 30/Sat/May/2026

  • Added new settings (atmos)
  • Sky changed
  • Maybe moon will be back

Progress - 3/Wed/June/2026

  • Decided to restart my progress on this shader to version 0.1 due to performance issues.
  • More functions = more performance overload.

Progress - 21/Sun/June/2026

Daytime

  • Atmosphere improvements

📝 Author's Note

For optifine: Is currently untested. (and appear to be very broken on old versions of minecraft). It is best to use mc versions with official support of Iris & Sodium for best compatibility and stability.

Shader is still in alpha stage. Bugs can be reported via SSRE Telegram

See progress (Via GitHub)