ᴍɪɴᴇᴄʀᴀꜰᴛʀᴇꜱᴏᴜʀᴄᴇꜱ

XP Coins

Modrinth

Experience orbs are outdated. Replace experience points / xp orbs with coins!

11.7K downloads28 followersUpdated 2mo ago

1.0.4 · MC 26.2 · Minecraft

View on Modrinth

Files

  • 1.0.4

    release

    Experience Coins 1.0.4

    26.226.1.226.1.126.1+25minecraft

    2026-08-23 · 1.3K downloads

    §6§lExperience Coins §7v1.0.4.zip · 108 KB

  • 1.0.3

    release

    Experience Coins 1.0.3

    26.226.1.226.1.126.1+25minecraft

    2026-08-23 · 32 downloads

    §6§lExperience Coins §7v1.0.3.zip · 108 KB

  • 1.0.2

    release

    Experience Coins 1.0.2

    1.21.111.21.101.21.91.21.8+71minecraft

    2026-06-21 · 685 downloads

    §6§lExperience Coins §7v1.0.2.zip · 96 KB

  • 1.0.1

    beta

    1.20.5-1.21.10

    1.21.101.21.91.21.81.21.7+59minecraft

    2026-05-23 · 197 downloads

    §6§lExperience Coins §7v1.0.1.zip · 83 KB

  • 1.0.0

    beta

    1.20.5-1.21.4, 1.21.6-1.21.10

    1.21.101.21.91.21.81.21.7+8minecraftvanilla

    2025-10-30 · 9.5K downloads

    §6§lExperience Coins §7v1.0.0.zip · 78 KB

Files are delivered unmodified from Modrinth's servers and verified against the SHA-512 hash published by the project. The project's license applies to every file; check it before redistributing.

Gallery

Spinning CoinsExperience BottleExperience Bar

About

Showcase

Spinning Experience Coins For more showcase images, head to the gallery

Description

For the best experience, use version 1.21.4 or above. Below that, the enchantment glint will be present on the xp bottle. This pack was tested on version 1.21.9. This pack is incompatible with shaders.

This is a pack that changes experience points into coins. It retextures the experience bar, experience bottle, the orbs themselves with an animation, it adds new sounds, recolors some text, and uses the language file to change some names of things.

This pack was made for the One Texture at a Time ranked texture pack jam. I chose to retexture the experience orb, which itself is displayed in the experience bar ui and also has a corresponding item texture (the experience bottle). Since it's impossible to animate entity textures with a texture pack, I had to use core shaders to shrink the uv and snap it to different points in the textures based off the GameTime variable. I also wanted to make the experience bottle into a sack of coins, but it felt off with the forced crashing sound the game makes. I also had to use core shaders to remove the enchantment glint on the bottle, remove the particles from the bottle when it hits the ground, recolor the text in different uis to match the coins, and remove the green tint from the experience orbs.

Thanks to girlthatbites for creating the textures and the icon, as well as P4ncake for creating the sounds.

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